© 2018 Open EyeTap Inc.

Mar 8, 2018

UX: User Experience


My day job is in the User Experience (UX) field. I lead a team that designs easy-to-use software interfaces. We employ usability engineering activities to prove our designs are easy to use.


Seeing as that's my expertise, I'd like to help:

  • Design an intuitive desktop environment for EyeTap from which all apps can be launched.

  • Create human interface guidelines that can be used by developers to ensure all EyeTap apps have a consistent user experience.

  • Advocate for usability testing as a means to validate the ease-of-use of any application developed for EyeTap. I can also help facilitate usability testing of apps for developers. More on usability testing here: https://en.m.wikipedia.org/wiki/Usability_testing


If there are any other UX designers interested in EyeTap, I'd love to collaborate.


Any thoughts?

Maaaaax - EyeTap Team
Mar 9, 2018

Hey Hazerfin,


It's great to know that you are interested in joining our initiative and are actually interested in leading a part of it! The door is totally open for you to join. I was studying Mechanical and Industrial Engineering when I was in undergrad, and I totally appreciate what I learnt in Human Factor Design, and User Experience Design. I think that is a very important part of a great product.


I love the directions you proposed to improve the Open EyeTap, let's plan some more details for it. How are you planning to achieve those things, and what resources do you think you'll need to develop those?


Also, feel free to share your AR glass with us. I think there's a huge need among maker/education community for affordable, and it would rely on Open Source initiatives like Open EyeTap to actually make it possible.




Mar 12, 2018

I'll try to come up with some sketches and post them.

Mar 16, 2018

Some rough ideation of how the UI could look. Would require a Bluetooth earpiece (mic & speaker), IMU, and GPS.


And here's a quick mock-up of how the reticle could work:


Probably not how it'll end up, but it's a first stab.

Maaaaax - EyeTap Team
Mar 16, 2018Edited: Mar 16, 2018



Thanks for the insightful drawing. I really like the futuristic looking of the UI. One thing that the current Open EyeTap might disappoint you on the UI design aspect is the field of view. The FOV right now is comparable to what Google Glass has (14º), but it's still a very small size if you think about it... Once you get your EyeTap assembled, you will be able to see what I mean. Another startup from our lab, Meta, has a much larger FOV (90º), however, to do that they have to sacrifice the size of the device. It's impossible to wear that device on the street. I think this is a good start, and we can work together to make it fits on the current Open EyeTap better!



New Posts
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    Mar 30

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  • Cayden Pierce
    Nov 6, 2018

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